Alright, for me the game is right there in the middle - kinda awful; kinda awesome. I went through all sorts of emotions playing this one, ranging from genuine fun and excitement in the beginning to absolute frustration and hate towards the end.
I appreciate the gunplay, for it actually is fun and for a skimpy game that was kinda unexpected. The zombies react to your hits and it feels like there's a feedback and you don't just shoot air. gun.s I had triple A games where I got bored of the gun gameplay after a short period of time, partly because I often felt like I shot Dummys instead of humans. Anyways, throwing an axe in your enemy zombie will always be fun.
The graphics are pretty and I had a couple of genuine moments of real immersion, where it actually felt a bit like a horror game. Flickering lights on the ceiling, getting jumped by a zombie from behind and being able to shoot it in the head in last second with the result of a new carpet and wall color - that sort of stuff. Granted not many moments, but they were there. And I don't mind if they took some assets, walls often look like walls, no matter the creator.
Good weapon and zombie variety and the challenge was there. More to that in a second, though. Also, the puzzles were surprisingly difficult. That, or I'm an idiot. Which is impossible, of course.
However, there's a problem I had with them personally. In the beginning you open a door with a number lock on it via a computer pretty far from that door away. So I though, aight, there's the possibility that the solution to the puzzle might not be in the exact room where the door with the number lock is located. So I didn't scan EVERY possibility, which is something the game expects you to do. In a sense, the game doesn't think you're stupid, which I think is some fresh air in today's gaming landscape. In another way, I felt like I wasted my time looking for really hard puzzles in this room, because it could also be in a different room. Okay, okay, maybe that's all my problem, but I hope you get the point: The game fails to tell you, that it actually CAN be something like THAT as a puzzle, which ends in a lot of wasted time and lost patience.
Any who, I'm not gonna talk about the door switch you have to shoot through a small crack by backtracking a whole bunch in a very clusterfucked map in order to obtain a - in my opinion necessary - weapon. Oh I just did, sue me.
Add a sort of personality disorder, where the game doesn't take itself serious enough to be a horror zombie game and not sexy enough to be a lewd game. Add the fact that you're an untrained investigator (?) mowing down hordes of zombies with a (besides the gun gameplay) klunkyness to the gameplay that makes three zombies in your immediate surround a guaranteed death sentence, yet in the right corner your ARE the goddamn walking killing machine. Add the fact the game decides to throw a bullet sponge in your way towards the end that throws your klunky ass to the ground and puts you on tomorrows newspaper death notice with a seond hit while.
Add all this and the game is still alright. And then go ahead and add this mind boggling, soul crushing, stroke inducing STUPID main goal to the list and I lost my fucking shit. Waves and waves of zombies killed and mutilated that created waves and waves of blood, flooding the floors where even vampires would drown and lose their appetite; brains stomped so often you'd think it's part of the wallpaper and more gun powder shot the military would get jealous...
And all that... for a fucking shower. A fucking shower? A FUCKING SHOWER!!
And, you know, she stands there, as relaxed as a fat house cat, inner peace nay she reached zen under there - and BOOM a monster appears! Holy shit how could this happen? Aah gosh darn it, I put my military grade weapon arsenal down, silly me. Welp, better walk away in my sexy pace. At least I won't die dirty.
That was my breaking point I didn't even hit with dark souls and I noped outta that game. I have rarely seen this amount of mind, time and reality twisting just to get a girl in a towel, my god.
So, is it a good game? Na. Is it bad? Na. If you got an hour or two and some braincells to kill and actually wanna play with two hands for a change, give it a go. I for once am SO happy I'm done with it. Then again, I don't regret playing it. So maybe I'm just as conflicted about the game as the game itself of what sort of game it actually wants to be.
Thanks for attending my Ted talk, now go play some Robox or what the kids paly these days.